Now available on iPad

Muslim children deserve a digital place that feels like home, and parents deserve one they can trust.

Fly a kite above Lahore, read the water in Kilwa, time a frog's leap in Java, and weave a carpet in Tabriz. Made for ages 4–11.

Download Mohallah for iPad

For iPad only. Plays entirely offline, with no ads, no account and no in-app purchases.

  • No open child chat
  • No public child discovery
  • No stranger-first social design
Patang artwork with a colourful kite flying above warm neighbourhood rooftops
Included in Mohallah 1.0: Patang, a calm kite-flying game above Lahore rooftops.

What Mohallah is

A game platform, not homework in disguise.

Mohallah starts with play: a kite above Lahore, a fishing cove inspired by Kilwa, a rice-paddy frog in Central Java, and a loom in Safavid Tabriz. The first release brings four games together on iPad, with separate profiles so siblings each keep their own progress.

For parents, the promise is different from another noisy feed or generic kids app. Mohallah is being designed as a safer digital neighbourhood where social connection is parent-approved and limited by design.

A glimpse of the neighbourhood

More than a list of games.

The first release includes Patang, Tides of Kilwa, Katak Sawah, and Threads of Tabriz. The other games shown here are coming to Mohallah.

Avatars Coming

Children build an identity they carry between games, earned through play rather than bought status.

Friends Coming

Parent-approved friends only. Children can see what friends are playing and challenge them, with no open chat and no public discovery.

Built for families

Every game starts with Bismillah.

Mohallah should feel fun first, but the rhythm is familiar: begin with intention, play with adab, compete fairly, recover quickly, and celebrate effort.

Bismillah

Games open with a clear beginning that reminds children what kind of world they are entering.

Adab in play

Friendship, reactions, challenges, and rewards should model respect.

Courage

Fast games teach focus, resilience, and calm under pressure.

Generosity

Worlds can reward helping, sharing attention, and serving family.

Families First

Built for children and the parents raising them, not advertisers or engagement metrics.

Meaningful Play

Games should entertain, teach, inspire, and never manipulate attention.

Parents Stay in Control

Parents own the account, purchases, privacy settings, and family data.

Privacy by Design

We collect only what we need and never sell personal information.

A Place That Feels Like Home

Muslim identity appears naturally in names, places, celebrations, values, and stories.

No open child chat

Social features are shaped around safe reactions, watching, challenges, and limited friend context, not free-form child messaging.

No public discovery

No public child search, public child profiles, follower counts, public feeds, or stranger-first growth loops.

Privacy-limited games

Games receive only the player context they need. They do not receive household, parent, contact, location, school, birth-date, or legal-name data.

Parent-first boundaries

Friend connection, profiles, and future account features are framed for adult oversight before broader social features arrive.

Current status

Mohallah is on the App Store for iPad.

Four complete games: Patang, Tides of Kilwa, Katak Sawah, and Threads of Tabriz. Play entirely offline, with no ads, no account, and up to six child profiles.

Avatars, friends, and the other games in our website catalogue are planned for later releases. This first release is for iPad only.

Download Mohallah on the App Store

Join us

Join us as we build Mohallah.

We're building Mohallah one thoughtful step at a time, with families at the centre of every decision. We'd love for you to follow along, share your ideas, and help shape what comes next.